Friday, May 23, 2014

Final for Computer Graphics

Using Adobe InDesign create a document where you are to make a final presentation with several of the projects you have created this semester in this class.

The presentation should include as a minimum the following projects:


  • Cover Page
  • Business Card and the Logo you created
  • Self Portrait
  • College created in Illustrator
  • College made using Photoshop
  • Newsletter created in InDesign (you only need to include a couple of pages from it)
  • A Page about Color


Friday, May 9, 2014

Art 72 Spring 2014 SLO


Art 72 Spring 2014 SLO

Analyze the objective and subjective qualities of your computer generated project utilizing basic art vocabulary, as well as computer graphics-specific terminology.

Using your Color Matters project, write a one page document that addresses the SLO for Spring 2014. Explain how this project helped you to understand the software features of the software InDesign, Illustrator, and Photoshop. Also, how it aided you in your understanding of basic art terms as they related to color.

Please be as specific as possible in describing your ob- ject and subjective responses. For example:
I liked the freedom to interpret the various color wheels on my own and design them as I would like. I also liked how I could use the tools (Star & Circle) and the divide object below feature using Illustrator to make the
color wheels. 

Quote


When we are no longer able to change a situation - we are challenged to change ourselves.

Victor E. Frankl

Friday, February 7, 2014

Greensheet 2014 SJCC

SJCC Computer Graphics Greensheet


SAN JOSE CITY COLLEGE

Instructor: Barbara Allie

Corse: COMPUTER GRAPHICS  
Class meets: Friday 9:15 AM - 2:20 PM
Room 303

COURSE DESCRIPTION:

This is a fundamental course using features and functions inherent within Adobe Photoshop, Adobe Illustrator, and InDesign. Combining theoretical elements and practical experience in the use of these powerful digital programs. Students will explore the various functions inherent within each program. The content of this class will also include basic design principles and also color theory. This knowledge base should help to prepare students for more advanced classes in graphic design and other design fields.

CLASS PROJECTS:

Each class will begin with lecture, demonstration, discussion, or any combination of the forgoing. There will be at least one project assigned each week.

THINGS YOU SHOULD KNOW!

It is very simple. I expect all of you to be respectful of myself, of your peers and of the learning environment and to take responsibility for your own actions and behaviors. Any behavior that interferes with either (1) my ability to conduct the class or (2) the ability of other students (or yourself) to profit from the instructional program will not be tolerated.

This includes:
  • Arriving late to class.
  • Disruptive entrances and exits during lecture, if you must leave early, or arrive late, do so quietly.
  • Sleeping during class. Stay at home if you want to nap, it’s more comfortable.
  • Carrying on personal conversations while I am lecturing.
  • Not turning off cell phones while in class.
  • Text messaging and reading newspapers during lecture.

Other important information:
  • I do not give extra credit. Don’t ask.
  • I reserve the right to make changes to my syllabus at any time.
  • It is the responsibility of the student to attend class and keep informed on any changes or new information given during lecture.
  • I will not give you my lecture notes if you miss class, ask a peer.
  • If you miss an exam, quiz or other assignment, and you have a valid excuse, you must take the time to come and speak with me IN PERSON. You must bring proof of your valid excuse with you or I will not even consider your request to make up the missed work. I will not respond to emails regarding missed due dates.
  • It is the responsibility of the student to drop classes; I will not drop you after the first week of class. If you decide you do not want to take this class and fail to drop, you will receive a grade of WU at the end of the semester. This grade is the same as an F, but worse because it makes you appear irresponsible.

* Please take responsibility for your failures and mistakes as well as your successes by not making excuses.

COURSE OBJECTIVES
1.     Learn basic design principles.
2.     Demonstrate an understanding of the terminology, tools, and techniques used in graphic design production using.
3.     Explain basic concepts function and features when using computer software.
4.     Plan and produce effective computer graphics.
5.     Create basic computer graphic projects to demonstrate software knowledge.
6.     Describe cross platform issues and techniques and file formats for PC and Mac.
 
STUDENET LEARNING OBJECTIVES
On successful completion of this course students should be able to:
  • Compare and understand differences in graphic software packages
  • Know basic features and functions of each software package.
  • Articulate the basic terms used by designers
  • Have a working knowledge of shortcut keys

REQUIRED COURSE MATERIALS
·       Two (2) digital storage devices
·       One-inch black binder and plastic page protectors.

There are no required textbooks, however, students are recommended to sign up for Lynda.com (This is about $25.00 a month)

Point system: 1,000 possible points
BACKUPS
It is the student's responsibility to backup and save all work. If unable to attend class, it is your responsibility to get the missing assignments from peers.

FINAL PROJECT (It is mandatory that you be in attendance during the final day – no exceptions)
Students are to present examples of their assignments created during the semester in class. I will discuss this in more detail as the final draws near. If you are unable to make a final presentation you will have the option to turn in a six page term paper on a topic approved by instructor several weeks ahead of due date.

CLASS PARTICIPATION
Participation grades will be determined by 1) the quality and quantity of class exercises and course activities completed and 2) participation in class.